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This marks a shift from the early days of gaming, when shooters were titles in which the character was visible and the screen automatically scrolled as the player dodged enemy attacks and fired back.As such, the genre that used to be called “shooters” needed a new name.This can make the story and characters look disjointed and confuse the player when they see the main character suddenly switching sides because of a few actions they did in a previous scene.When done poorly, having multiple endings can cause the player to have more questions than feel like the story is really resolved.The PC-9801 is a Japanese 16-bit microcomputer manufactured by NEC from 1982, the first in the PC-98 series of 16-bit and 32-bit personal computers.The platform established NEC's dominance in the Japanese personal computer market, and by 1999, more than 18 million PC-98 units had been sold.Generally, multiple playthroughs are necessary to see all the content, and possibly to unravel certain mysteries.What determines the ending usually involves the path one takes through the game (which can be as simple as choices the game gives in the prompt or as complex as entire alternate levels), whether one completes the 100% Completion, how well one plays the game (generally, scoring high is good and using continues is bad), other characters' Relationship Values towards you (including the Alliance Meter), and/or how high the player got the Karma Meter.
Video games have the technical means to solve said problem with an Old Save Bonus, wherein the previous game's conclusion becomes the player's personal canon in the sequel.Although similar to IBM PCs, the PC-98 used its own 16 bit C-Bus instead of the ISA bus; BIOS, I/O port addressing, memory management, and graphics output are also different.The PC9801 had thousands of game titles designed for it, many of which made creative use of the system's limitations (it was originally designed as a business machine) to great commercial success.As with its predecessor, the PC-88, it's abbreviated as PC-98.Seiko Epson also manufactured PC-98 clones as well as compatible peripherals.
Occasionally, the Multiple Endings are also couched with a non-linear plot — in which case, it can become frustrating-verging-on-impossible to find any of the multiple endings, especially if there are multiple "threads" in the plot. Compare & contrast Multiple-Choice Future and Multiple-Choice Past.